SAM 3D is an advanced volumetric capture system engineered to create high-quality 3D models of people and objects in full motion. Unlike traditional 3D scanning or single-view capture methods, SAM 3D captures subjects in real-time from multiple angles using a proprietary array of synchronized cameras. This allows for photorealistic 3D avatars and assets that retain natural movement, expressions, and intricate surface details. SAM 3D content is ideal for next-generation virtual production, metaverse applications, gaming, and augmented and virtual reality experiences.
The system empowers creators to digitize reality with unprecedented fidelity, enabling lifelike digital doubles and objects that can be seamlessly integrated into interactive 3D environments. High-resolution textures combined with volumetric geometry help preserve richly detailed visual appearance while supporting dynamic performance capture.
Key Features
Volumetric Motion Capture: Simultaneously capture 360-degree video data to recreate moving subjects as fully volumetric 3D models.
Photorealistic Detail: High-res camera arrays capture surface textures and expressions with stunning clarity.
Real-time Processing Pipeline: Optimized software enables swift data fusion and model generation for fast content delivery.
Flexible Studio Setup: Modular and scalable camera rigs adapt to various shoot sizes and content needs.
Versatile Outputs: Supports export formats compatible with game engines, AR/VR platforms, and 3D rendering tools.
Use Cases
Virtual Production: Integrate real-time volumetric actors directly into film and TV scenes with full movement and expressions.
Metaverse Avatars: Create lifelike, fully animatable digital doubles for social VR and virtual world presences.
Gaming Assets: Build realistic character models that enrich gameplay immersion.
Heritage Preservation: Digitally archive artifacts and cultural objects with exact volumetric detail.
E-commerce & Marketing: Showcase products interactively with 3D models capturing intricate textures and geometry.
FAQ
Q: What subjects can SAM 3D capture?
A: SAM 3D can capture human actors, animals, and various physical objects, particularly those requiring detailed motion and surface fidelity.
Q: How long does a typical capture session take?
A: Capture times vary by project scope, but individual volumetric takes are often just a few minutes, with post-processing time dependent on output needs.
Q: What output formats are supported?
A: Common 3D formats such as OBJ, FBX, and USDZ are supported, facilitating integration into popular 3D engines and AR/VR platforms.
Q: Can SAM 3D content be used in real-time applications?
A: Yes, the system is designed to produce assets optimized for real-time rendering in games and virtual environments.
Q: What equipment is required?
A: SAM 3D includes a modular multi-camera rig and associated software suite; specifics depend on project scale.
SAM 3D represents the cutting edge of volumetric capture technology, pushing the boundaries of how digital content creators preserve and animate the real world in three dimensions.